VIZA 616 - Rendering & Shading
Spring 2003

Homework 03
Due 12:30pm Wednesday, February 12, 2003

Last updated 2/4/03


Reading assignment: Chapter 9 of Advanced Renderman

Design and implement two original Renderman shaders.

The first is to be an interesting original displacement shader.
The second is to be an interesting original surface shader that makes use of illuminance loops to determine surface color and opacity.

Create an interesting surface and lighting setup for the shaders to operate on.

You will need to turn in:

1) The README file.
2) The source code for your Renderman shaders.
3) The compiled Renderman shaders.
4) The RIB for your Renderman scene.
5) Any texture files used in your shaders.
6) At least three rendered images: one for each shader alone and one using both shaders together.  Please create and turn in jpeg versions of these images for inclusion on the class web pages.

Have fun!!