VIZA 616 - Rendering &
Shading
Spring 2003
Notes on Homework
Last updated 1/13/03
Turn-in procedure: Place all necessary files in /usr/local/misc/courses/v616s03/username/hw##. Please place all files for each assignment in one subdirectory for that assignment (e.g. hw01) . Do not create subdirectories within each homework's subdirectory. Turn in all files specified on the web page for that particular assignment.
Late Policy: Any assignment turned in after class of the due date will be considered late. Anything that is late will lose the equivalent of one letter grade. There is no additional penalty after the initial late date is missed. However, we reserve the right to grade late work harder since more time was taken in completing the assignment.
Please include the following when turning in your assignments:
README file. This should describe what we are supposed to see along with why we do or don't see what we are supposed to. Also, every file that you turn in should be listed along with a description of what it is.
IMAGES: All images that you want graded should be turned in.
Image Format: If possible, use image formats readable with xv. Unless otherwise specified, the size/aspect ratio for each image should be whatever format you feel frames your image best, as if it were a photograph.SHADER SOURCE. All source files for shaders that you wrote should be included. All shader source should be appropriately documented.
COMPILED SHADERS. All compiled shaders to render your RIB should be included.
RIB. A single ASCII rib that will render a non-motion blurred image. RIB files should only access files in your turn-in directory. Use absolute pathnames to ensure that no outside files are needed.
Any other files necessary to render the
rib correctly.