VIZA 616 - Rendering & Shading
Spring 2003

Homework Assignments

Last updated 3/19/03


Homework #0 Due 1/22  Introductory PRman exercise
Homework #1 Due 1/29  Maya organic object rendering using image maps 
Homework #2 Due 2/5  Surface shading models via the RenderMan shading language 
Homework #3 Due 2/12  Displacement shaders and illuminance loops in RenderMan
Homework #4 Due 2/19  Procedural shaders and noise in RenderMan 
Homework #5 Due 2/26  Shadow and environment maps in Renderman
Homework #6 Due 3/7  RenderMan light and volume shaders 
Homework #7 Due 3/19  Using the RenderMan C API 
Homework #8 Due 3/26  Organic object rendering using Renderman
Homework #9 Due 4/2 Non-photorealistic Renderman shader 
Homework #10 Due 4/16
Due 4/23
Final project - part I
Final project - part II