Camera Structure Structure camera contains the following: vectd position location of camera Default [0,0,0] vectd rotation orientation of camera - Euler rotation angles(X, Y, Z), in degrees Default [0,0,0] float fov field of view in degrees, unused in cave mode Default: 60 float nearclip distance to the near clipping plane Default: 0.1 float farclip distance to the far clipping plane Default: 1000