jon reisch
jon reisch
jon reisch
jon reisch
jon reisch
jon reisch
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jrOcclusion 1.0

jrOcclusion is an Ambient Occlusion plug-in for Maya 5.0 which I have developed using the Maya API. It provides a robust Ambient Occlusion shading node which is supported directly in the Maya Renderer -- No Renderman required!

 

 

FEATURES

With this initial release the following features have been implemented:

 

- Quasi Monte Carlo sample generation

- Jittered sampling

- Control over Cone Angle/Focus of the sample rays

- Control over the minimum and max distances to be considered for occlusion

- An image density multiplier

- Up to 256 samples per pixel

- Fully compatible with Batch Rendering

- Fully compatible with Motion Blur

 

IN DEVELOPMENT

Currently I am looking into the following additional features for a future release:

 

- Locking jitter values per frame to eliminate chatter

- Unlimited number of samples per pixel

 

COPYRIGHT

jrOcclusion, ©2003 Jon Reisch. No redistribution of the plug-in or related materials is allowed without expressed consent of the author.

 

 

COMING SOON:

Tips and Tricks

Examples / Example Settings

Troubleshooting

jrOcclusion, ©2003 Jon Reisch.
No distribution, copying, or file sharing of this plug-in is permitted without expressed consent from the author.