Audrey Elizabeth Wells

Austin, TX 78759
wellsae@viz.tamu.edu

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OBJECTIVE:
To obtain a position as a 2D/3D Artist in the games or film industries.

EDUCATION:

M.S. Visualization Sciences, Texas A&M University, August 2008
Degree completed; will graduate in August with GPA of 3.8 on a 4.0 scale

Master’s Thesis: Virtual Reconstruction of a 17th Century Portuguese Nau
Using data provided by nautical archaeologist Dr. Filipe Castro, I created a detailed 3D model of the ship and cargo using Autodesk Maya. The model is interactively viewable on the real-time, immersive CAVE (computer-assisted virtual environment) system developed by Dr. Frederic Parke.

B.S. Computer Science, Mount Union College, May 2004
Second major in Media Computing, Minor in Art
Graduated summa cum laude with a GPA of 3.9 on a 4.0 scale

Undergraduate Senior Project: Team Leader, 3D Game Development
3D game programmed in OpenGL and C++, Photoshop-created imagery

SKILLS: Autodesk Maya, Adobe Photoshop, AfterEffects, C++/OpenGL Programming, HTML/CSS


EXPERIENCE:
Freelance Artist, Texas A&M University, College Station, TX
3D modeler and texture artist for an ACM SIGGRAPH project; Providing related support for CAVE (computer-assisted virtual environment) systems to display the models and textures on the immersive displays. 05/08 – Present

Freelance Artist, Capsher Technology, Inc., College Station, TX
3D modeler and texture artist for a Capsher Technology project. Work involved creating low-polygon models and textures to customer specification for real-time display. 08/07 – 10/07

Information Technology Assistant, Mount Union College, Alliance, OH
Assisted faculty/staff by providing training and solutions to technology-related questions and problems; also assisted with graphics projects. 08/02 – 05/04

REFERENCES AVAILABLE ON REQUEST